Difference between revisions of "Graphical design"
| Line 20: | Line 20: | ||
There was a large amount of negative space with the text on two different levels, but leaving them on the same level didn't help at all. I added a group of stars to someone alleviate that issue, but I still think it could be better. | There was a large amount of negative space with the text on two different levels, but leaving them on the same level didn't help at all. I added a group of stars to someone alleviate that issue, but I still think it could be better. | ||
The moon was externally done by [https://twitter.com/xghostboyx xGhostBoyx], and is rendered in-app by [https://github.com/Swiftloke Swiftloke] via | The moon was externally done by [https://twitter.com/xghostboyx xGhostBoyx], and is rendered in-app by [https://github.com/Swiftloke Swiftloke] via his fully original graphics engine. | ||
== UIs == | == UIs == | ||
Revision as of 01:24, 17 March 2022
Graphic design is another hobby that I tend to spend time with. I've been involved with homebrew logo designs, GUI layouts, and miscellaneous organisation badge creation.
I also participate in photo editing on a minor scale.
The themes on this ramblings page can be considered an example of the work I've done.
Logos
Disconnected
This is a logo for a prospective university club in order to allow students to have time away from their devices.
This has undergone a multitude of different design revisions.
This was created in approximately October of 2020.
Mod Moon
This is the logo for the homebrew software Mod-Moon. I provided the main art alongside most of the remaining UI assets and the layout.
There was a large amount of negative space with the text on two different levels, but leaving them on the same level didn't help at all. I added a group of stars to someone alleviate that issue, but I still think it could be better.
The moon was externally done by xGhostBoyx, and is rendered in-app by Swiftloke via his fully original graphics engine.
UIs
USM
The majority of the UI in USM was done by myself. The original base project logo was created by Vye, a member of the team.
With the Winds release of USM, the logo was revamped to feature primarily green text on an ink-splattered background, removing the subtext that spanned the title in favor of a small subtitle in white.
Art
Miiverse Link
This portrait of the character Link was created on a Nintendo 2DS in or around 2014. The Nintendo 2DS has a 240p resistive touchscreen which is only three inches large, so I am very proud of the end result given these constraints. The original post was created as a Miiverse community drawing, but I can't recall which community specifically.
In or around 2020, I colorised and touched up the sketch, which is shown below the original drawing.
Another revision is planned which fully overhauls the original drawing and uses modern digital art tools. It will likely be using an Adobe product, such as PhotoShop or Illustrator; I am definitely appreciative of any tips.
Photos
Feeling Blue
Taken on or around February 2020, this is simply a photo of a bird standing on a signpost behind a blue background.
The background was digitally manipulated, but the sky color values came directly from the original background.
.
.
.
.
Airtime
A silhouette photo taken in the same vein as Feeling Blue. It was taken on a school basketball court.
