Difference between revisions of "Cave Story"

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== Thoughts ==
== Thoughts ==
Just staring at the outer wall... A running theme in Cave Story is isolation, from being left in a cave by yourself and having to relearn the world around you. This certainly is felt during this scene where we are seeking refuge to a remote mountain outside of the Doctor's control, but does any of this really apply when we've escaped the island ''with'' Kazuma? We have no contact with the rest of Kazuma's family, none of the Mimiga, and no other living being other than the flying dragon and Kazuma Sakamoto. This journey is portrayed as an silent, endless excursion to refuge, leaving you to reflect on all of the people and places you've knowingly left in harm's direct path due to your inability to overcome a tyrannical colleague. Indeed, the outer wall is indeed a peaceful setting, but it is one at the expense of every person you've started your new life with. Whose team were you on for the entirely of the scenario up to this point? The connections and bonds made thus far -- if this was your final choice, were they ever of any value to you? Whatever the case might be, you've again achieved isolation. Together.
Just staring at the [https://www.halcove.com/outer_wall outer wall]...
 
A running theme in Cave Story is isolation, from being left in a cave by yourself and having to relearn the world around you. This certainly is felt during this scene where we are seeking refuge to a remote mountain outside of the Doctor's control, but does any of this really apply when we've escaped the island ''with'' Kazuma? We have no contact with the rest of Kazuma's family, none of the Mimiga, and no other living being other than the flying dragon and Kazuma Sakamoto. This journey is portrayed as an silent, endless excursion to refuge, leaving you to reflect on all of the people and places you've knowingly left in harm's direct path due to your inability to overcome a tyrannical colleague. Indeed, the outer wall is indeed a peaceful setting, but it is one at the expense of every person you've started your new life with. Whose team were you on for the entirely of the scenario up to this point? The connections and bonds made thus far -- if this was your final choice, were they ever of any value to you? Whatever the case might be, you've again achieved isolation. Together.

Revision as of 15:53, 2 March 2023

Cave Story is a 2004 PC game created by primarily by independent developer Daisuke Amaya.

Thoughts

Just staring at the outer wall...

A running theme in Cave Story is isolation, from being left in a cave by yourself and having to relearn the world around you. This certainly is felt during this scene where we are seeking refuge to a remote mountain outside of the Doctor's control, but does any of this really apply when we've escaped the island with Kazuma? We have no contact with the rest of Kazuma's family, none of the Mimiga, and no other living being other than the flying dragon and Kazuma Sakamoto. This journey is portrayed as an silent, endless excursion to refuge, leaving you to reflect on all of the people and places you've knowingly left in harm's direct path due to your inability to overcome a tyrannical colleague. Indeed, the outer wall is indeed a peaceful setting, but it is one at the expense of every person you've started your new life with. Whose team were you on for the entirely of the scenario up to this point? The connections and bonds made thus far -- if this was your final choice, were they ever of any value to you? Whatever the case might be, you've again achieved isolation. Together.