Untitled Cave Story Prequel

From Halcove

After seeing as transcribing the story of Cave Story into a webcomic seems a bit difficult when plot atmosphere preservation is important, I still wanted to be able to introduce people to the conflict and story introduced into the game. By creating a new scenario that leads into Cave Story, it is possible to provide a backstory to the Cave Story's scenario, create a new story that can easily be told from a first person perspective, and introduce new characters and plot devices that can compliment the original game.

I'm thinking of delving into what leads into the original war brought upon the island by the surface. I ultimately want to replicate what made Cave Story a cult classic, which includes the deeply emotional situations inflicted upon its characters. While its main character cannot be Quote, I believe it is still possible to allow the player to place themselves into the main character's shoes via other literary methods.

New Characters
Name Other names Roles
Solo Main character
Kisaragi Team 9 member
Anzen
Permille
"Returning" Characters
Name Other names Roles Alive?
Quote Sedentary main character Near the end
Curly Brace Secondary sedentary char. Near the end
Arthur Yes
Ballos Yes
Balrog Likely
Cthulhu Original inhabitants of the island Yes
Date Fuyuhiko Yes
Itoh Cowardly engineer Yes
Jack Young member of Mimiga Village Yes
Jenka Yes
Kanpachi Member of Mimiga Village Yes
Kazuma Sakamoto Male Sakamoto Yes
King Young member of Mimiga Village Yes
Mahin Member of Mimiga Village Yes
Misery Jenka's daughter Yes
Momorin Sakamoto Female Sakamoto Yes
Professor Booster Yes
Retcon Robots (Team 9) Taskforce against Core Yes
Sandaime Member of Mimiga Village Yes
Sue Sakamoto Daughter of Momorin Yes
Tetsuzou Kamadani Gunsmith Yes
Zett Number one of Mimiga Village Absolutely

Synopsis

Quotes

  • I'll live in your shoes, so I can be with you every step of the way.
  • 15 years in seven days
  • It's been a long time since we had a picnic at
  • It's almost as if I've known you before.
  • The Big Blue

Themes

No real solutions -

I already intend for this story to end in a scenario where its characters have no real solutions to their conflict. This will be represented by the ⌀ mark which will be a recurring symbol straight from the beginning.