June 6th, 2021

From Halcove
Revision as of 22:59, 13 March 2022 by Ha1vorsen (talk | contribs) (Created page with "Today, I released the two variations of the custom hex menus that I use publicly. With that, this page serves to host the other custom software or UI edits I've not released yet. == Nintendo 3DS == === Themes === I've created a handful of Nintendo 3DS themes, but most of them are lost to time. ==== USM-eM ==== This incorporated purple and green motives as part of the game colors. This preceded the rebranding to USM. The side buttons are transformed to the splashes o...")
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Today, I released the two variations of the custom hex menus that I use publicly.

With that, this page serves to host the other custom software or UI edits I've not released yet.

Nintendo 3DS

Themes

I've created a handful of Nintendo 3DS themes, but most of them are lost to time.

USM-eM

This incorporated purple and green motives as part of the game colors. This preceded the rebranding to USM.

The side buttons are transformed to the splashes of ink from the game's general design.

The top of the screen has a similar effect for the UI.

The bottom screen shows light rays in the style of Super Smash Bros. Melee.

The background theme is an edited version of the Super Smash Bros. for Nintendo 3DS Menu theme.

It uses Fox's Reflector sound effect for inputs.

The theme was last updated on March 22, 2018.

Angels of Nintendo

A theme showcasing Masahiro Sakurai, Reginald Fils-Aime, Satoru Iwata, and Shigeru Miyamoto, alongside some of their creations (like Super Smash Bros.)

The background theme is also an edited version of the Super Smash Bros. for Nintendo 3DS Menu theme.

It uses Fox's Reflector sound effect for inputs.

Nintendo Switch

Themes

Hex

This is a released theme which uses a light version of the background as the Character Select screen currently in USM.

It uses two rows of icons to avoid scrolling, and the applets are contained in a separate panel.

It was the result of a desire of dual themed consoles, yet no currently released theme having both light and dark options.

In addition, other themes removed icons, which helped nothing.

The layout was designed by kinlochkl.

Gathering screenshots and developing the theme took approximately 4 hours. The theme covers every area of qlaunch.

Aside from this, the theme is complete and available to download.

Dark Hex

This is a released theme which uses a dark version of the background as the Character Select screen currently in USM..

Otherwise, the layout is fully identical to the one in the light version.

The homebrew icon is created from a tool on an offline emuMMC; it is not part of the theme.

The only remaining issues with both versions of Hex, is that the icons are part of a scrollable area - it is possible to scroll the entire UI away at once.

In addition, the number of online friends cuts into the bottom tray area of the icons.

I'd also like to incorporate the Nintendo Switch Online menu button later on.

Aside from this, the theme is fully complete and available to download.

Super Smash Bros - JAG Layout

This is a Super Smash Bros. themed design using the layout proposed by Reddit user r/JustAGamer, also known as the JAG Layout.

This theme is only compatible with light mode and similarly lacks the NSO buttons as Hex.

The date and time had to manually be cut out as part of the background image.

I'm still searching for a way to edit the color of the text. I've already moved it below the game icons, but that isn't shown.

I'm also planning to move all of the applet icons under the user.

Aside from this, the theme is fully complete.

PC

Icon cursor. It's a cursor I've created to be less visually intrusive over the standard Windows cursors. It takes only 25 pixels to render and the top left corner is correctly aligned with the interaction area of the cursor. Eight of the pixels on the interior are transparent; the other 17 pixels were left opaque in order to not blend in with neither light nor dark backgrounds.

The cursor's interior will fill orange when in contact with a link, and will fill with blue if the OS calls any loading animations.

The cursor doesn't display properly on 4K displays as it was intended for a 1080p panel.